CGameSceneNode
Scene graph node that holds the entity's world transform and absolute origin.
public class CGameSceneNode : NativeEntity
Namespace: DeadworksManaged.Api
Inherits / implements: NativeEntity
Source: Entities/CGameSceneNode.cs#L6
Properties
CGameSceneNode.AbsOrigin
Signature
public Vector3 AbsOrigin { get; }
Source: Entities/CGameSceneNode.cs#L10
CGameSceneNode.AbsRotation
World rotation of this node as (pitch, yaw, roll) in degrees.
Signature
public Vector3 AbsRotation { get; }
Source: Entities/CGameSceneNode.cs#L14
CGameSceneNode.Scale
Signature
public float Scale { get; set; }
Source: Entities/CGameSceneNode.cs#L17