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CGameSceneNode

Scene graph node that holds the entity's world transform and absolute origin.

public class CGameSceneNode : NativeEntity

Namespace: DeadworksManaged.Api
Inherits / implements: NativeEntity
Source: Entities/CGameSceneNode.cs#L6

Properties​

CGameSceneNode.AbsOrigin​

Signature

public Vector3 AbsOrigin { get; }

Source: Entities/CGameSceneNode.cs#L10

CGameSceneNode.AbsRotation​

World rotation of this node as (pitch, yaw, roll) in degrees.

Signature

public Vector3 AbsRotation { get; }

Source: Entities/CGameSceneNode.cs#L14

CGameSceneNode.Scale​

Signature

public float Scale { get; set; }

Source: Entities/CGameSceneNode.cs#L17