CBodyComponent
Body component attached to an entity, providing access to the CGameSceneNode and world position.
public class CBodyComponent : NativeEntity
Namespace: DeadworksManaged.Api
Inherits / implements: NativeEntity
Source: Entities/CBodyComponent.cs#L4
Properties
CBodyComponent.SceneNode
Signature
public CGameSceneNode? SceneNode { get; }
Source: Entities/CBodyComponent.cs#L8