Duration
Strongly-typed time value that can represent either game ticks or real (wall-clock) time. Created via extension methods: 3.Seconds(), 64.Ticks(), 500.Milliseconds().
public readonly record struct Duration
Namespace: DeadworksManaged.Api
Source: Timer/Duration.cs#L7
Operators
Duration implicit operator Duration
Signature
public static implicit operator Duration(TimeSpan timeSpan)
Source: Timer/Duration.cs#L22