ImbueEffects
What an imbuable item does to the ability it is imbued into (ECitadelTargetAbilityEffects in the game SDK). None means the item declares no imbue behaviour and cannot be imbued at all.
public enum ImbueEffects : uint
Namespace: DeadworksManaged.Api
Inherits / implements: uint
Source: Enums/ImbueEffects.cs#L9