EGameState
public enum EGameState : uint
Namespace: DeadworksManaged.Api
Inherits / implements: uint
Source: Enums/EGameState.cs#L3
Values
| Name | Value | Description |
|---|---|---|
Invalid | 0x0 | |
Init | 0x1 | |
WaitingForPlayersToJoin | 0x2 | |
HeroSelection | 0x3 | |
MatchIntro | 0x4 | |
WaitForMapToLoad | 0x5 | |
PreGameWait | 0x6 | |
GameInProgress | 0x7 | |
PostGame | 0x8 | |
PostGamePlayOfTheGame | 0x9 | |
Abandoned | 0xa | |
End | 0xb |