Skip to main content

ClientConCommandEvent

Event data passed to IDeadworksPlugin.OnClientConCommand. Contains the controller pointer, command name, and parsed argument array.

public sealed class ClientConCommandEvent

Namespace: DeadworksManaged.Api
Source: Events/ClientConCommandEvent.cs#L4

Properties​

ClientConCommandEvent.ControllerPtr​

Signature

public required nint ControllerPtr { get; init; }

Source: Events/ClientConCommandEvent.cs#L5

ClientConCommandEvent.Command​

Signature

public required string Command { get; init; }

Source: Events/ClientConCommandEvent.cs#L6

ClientConCommandEvent.Args​

Signature

public required string[] Args { get; init; }

Source: Events/ClientConCommandEvent.cs#L7

ClientConCommandEvent.Controller​

Signature

public CCitadelPlayerController? Controller { get; }

Source: Events/ClientConCommandEvent.cs#L10