CParticleSystem
Namespace:
DeadworksManaged.Api
Represents a live info_particle_system entity. Obtain instances via Spawn.
Methods
| Method | Description |
|---|---|
Stop() | Stops the particle effect without destroying the entity. |
Start() | Starts or restarts the particle effect. |
Destroy() | Removes this particle system entity from the world. |
AttachTo(CBaseEntity parent) | Attaches this particle system to parent, inheriting its transform. |
Detach() | Detaches this particle system from its current parent. |
Create(string effectName) | Begins building a new particle system entity. |